using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ForCnimachine : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        gameObject.GetComponent<Cinemachine.CinemachineVirtualCamera>().Follow = GameObject.FindWithTag("Player").transform;
        transform.position = GameObject.FindWithTag("Player").transform.position;
    }
}
